Wednesday, May 4, 2022

(絲路粉絲製作) 星雨絲路 | FEILONGSRO 介紹

歡迎您來到我的絲路專頁

這次向您推薦《星雨絲路》
(英文名:FEILONGSRO)
為何不是飛龍絲路?可能念起來太俗氣吧。呵呵!

基於很多熱愛絲路的朋友強烈推薦,

我就來湊熱鬧吧!


星雨絲路登入畫面 - 敦煌界面
(是不是很有 '以前' 玩絲路的感覺?)

首先:註冊帳號:
方便大家分享,可以發以下鏈接給朋友:
https://bit.ly/reg_xingyusro

簡單註冊,也不需要登入email確認
登入過程需要驗證碼(0 號)

第二步驟:下載遊戲:
方便大家分享,可以發以下鏈接給朋友:


第三步驟:進入遊戲,創角色:
注:這個是我創來教學的角色,不是本尊哦。

開始遊戲:
基礎教學已結束,現在分享遊戲初次玩的心得
中文絲路基本上需要調windows語言,好讓界面可以看得見'中文字'

按'E' - 組隊加入/尋找組隊
看見左排的簡體字,然而角色名字都是亂碼(應該是繁體字)

點擊玩家(滑鼠右鍵),可以進行交易
按'i' 可以看見遊戲給新玩家送的東西。

按F10 (商城) 可見 900,000絲綢(金珠)送玩家使用
可以買你喜歡的東西。

你是否會問:既然不能儲值,這個伺服器怎樣經營?如何GM有收入維持?!
-好問題!有些伺服器GM就是有自己的方法維繫。
-玩家就招人來玩就對了。
-我覺得,開始玩就別管太多,反正不用花錢。你認同嗎?

看看送的東西是什麼:
200張藍反
(好用!-回去最後使用翻捲地點,最後死亡地點,指定地圖地點)
200張原地複活卷
(好用!不用再跑到原地)
100顆昆蟲碎片
(105等可以在亞歷山大南部用,可以進入中級神殿)
50顆神的陶片
(105等練‘男爵’封號可用)
第九套武器+裝備 
(羅馬需要雙修,可以創第二帳號,選武器)

基本介紹到此。歡迎您加入。
也歡迎您跟隨我的youtube頻道:

我們絲路見!

~ 我星雨帳號:絲路集團 | Akmoo ~

加油








Friday, November 26, 2021

永恆絲路 - yungheng.online

 永恆絲路

這是一款全中文絲路,玩家大部分來自台灣
然,也有部分玩家來自海外,如馬來西亞,新加坡等

他特別的地方是:穩定
玩家比較成熟,沒那麼多屁孩
目前110封頂,羅馬220技能 | 大唐 440技能
沒有IP限制 (只要不違規,客服都不會為難我們)
絲綢可以從活動中獲取 (可說是免費玩的優質私服)
遊戲有點數獎勵 (從每日活動,每月排行榜等獲得)

充值 - 支付寶
物品掛賣 - 官方網頁 (角色必須下線)
可領取每日獎勵 (如4週黃金卡)

偶爾有些活動會給1000絲綢 - 例如:錄製影片

我們歡迎您加入永恆絲路這個大家庭

若有疑問,可以在論壇尋找幫助
鏈接如下:


遊戲下載 鏈接1 | MEGA
遊戲下載 鏈接2 | Google Drive










SBOT 下載鏈接:
啟用密碼: PW: $Wegs
(不需要設路徑,全英文字)

(這個我沒用過,可以下載嘗試&詢問遊戲裡的人)
(需要設路徑)

顏色64位碼


Monday, August 2, 2021

PHSRO - A server for all

 Welcome to PHSRO

Philippine Silkroad Online (Private Server)


English Server | Philippine players

Server Info:

  • Player Online 473 / 2000
  • EXP Rate: 10x
  • Item Drop Rate: 5x
  • Gold Drop Rate: 2x
  • Race: CH/EU
  • Cap: 90
  • Weekly Maintenance: Wed - 3pm
  • Duration: 3 to 5 hours
  • Bot: available - SBot

Important Links / Websites for new players


REGISTRATION LINK:


DOWNLOAD LINK:



SBOT LINK:
Encrypted PW: $Wegs

That's All!

My Char name: King

Union Emblem | Guild Emblem




Monday, June 28, 2021

SAILOR & RedSea Silkroad Registration Link

 




See you in Silkroad Online

Prepared by Akmoo - Admin of Silkroad Online Community










Tuesday, February 16, 2021

Silkroad Online - Warlock/ Cleric Guides

Warlock/ Cleric Guide

In this guide you will learn everything you need to know about creating and using a Warlock with a Cleric sub-mastery.

“But a Warlock can already heal itself. Why do I need Cleric skills?”
Even though Warlocks do have the ability to leech HP from other opponents, the HP gained is sometimes not enough to survive. Also, there are a variety of other Cleric skills that will play a very important role in both PvE and PvP.

“Warlocks hardly do any damage, except for that silly baby nuke!”
It’s true, Warlocks do not have many skills that cause a lot of damage. This is where “curses” and “de-buffers”come into play. These suckers can hurt- a lot!

I will teach you how and when to use these skills and how to survive in PvP- in most instances at least! (Hey, you’re not immortal!)



The Skills (take note...)
Only the skilled required for this build will be listed.


Mind Control Series- Passive
These passives highly increase damage done by curses, or the Dark Mentalist Series.
- Dark Seed: Increases Mag damage of Dark Mentalist attacks.
- Strap: Increases amount of time curses stay on enemy.

Dark Mentalist Series- Active
A Warlock’s bread n’ butter- curses! These skills cause “Damage Over Time” (or DoT), meaning that as long as these curses stay on your enemy, their HP will be reduces in small amounts over time until the curse leaves the victim. (Only 2 direct curses per enemy are allowed.)
- Blaze: DoT + burn.
- Toxin: DoT + Poisoned status.
- Decayed: DoT + Bleed status.
- Curse Breath: DoT + Dull Status.
- Dark Blaze: DoT + Burn Status up to 3 targets simultaneously.
- Toxin Invasion: DoT + Poison Status up to 3 targets simultaneously.
- Dark Decayed: Gives damage + Bleed status to 3 targets simultaneously.
- Dark Breath: Gives damage + Dull status to 3 targets simultaneously.

Raze Series- Active
De-buffers! Makes your life a little easier by weakening your opponent’s attacks and decreasing your opponent’s defense. Very important to have.

- Physical Raze: Gives Decayed status. Reduces physical defense.
- Magical Raze: Gives Weaken status. Reduces magical defense.
- Combat Raze: Gives Impotent status. Reduces damage made by enemy.
- Courage Raze: Gives Division status. Increases physical and magical damage done to opponent.
- Physical Ravage: Gives Decayed status to 3 targets simultaneously. Decreases physical defense.
- Magical Ravage: Gives Weaken status to 3 targets simultaneously. Decreases magical defense.

Bloody Swarm Series- Passive
Increases damage done by the Blood Series.

- Red Flower: Increases magical damage done by Blood Series attacks.
- Trap Booster: Increases damage done by traps in the Blood Series.

Blood Series- Active
These are your “baby nukes” and traps. Deals the most damage out of all your skills and should not be used carelessly.
- Blood Flower: First nuke. Damages a single target.
- Bloody Trap: Gives Hidden Status- a skull which explodes at a random time. (Between 3-20 seconds.) *Absolute Damage*
- Death Flower: Second nuke. Damages up to 3 targets simultaneously.

Soul Pressure Series- Active
This series contains your most important skill yet- stun! And more stun! Plus other skills too =)

- Daze: Stun! Cast this on enemies for 80% probability of stun. (It might as well be 95% because it hardly fails ;D )
- Illusion: Makes everyone have a different image of you, so you don’t look the same to anyone.
- Wrath Daze: More stun! Stuns 3 targets simultaneously.
- Shade Illusion: Same as Illusion, but allows higher level transformations.

Evil Swell- Passive
Increase attack damage for Cruel Spells Series.

- Bloody Aim: Increases amount of HP drained from opponent and damage caused when leeching HP.

Cruel Spell Series- Active
This series contains two very important Warlock skills : HP leeching and Warlock buffs.
- Vampire Touch: Leeches HP from a single target. Gives target Disease status.
- Shadow Armor: Creates a small floating dot around you that causes absolute damage to 3 targets around you simultaneously. *Absolute Damage*
- Scream Mask: Gives target a buff that will give Stun status (35% prob.) to anything that hits the target. (Cannot be used on self.)
- Reflect: Warlock Buff. Reflects certain amount of damage back to opponent. (35% probability)
- Vampire Kiss: Leeches HP from up to 5 surrounding targets. Gives Disease Status.
- Dusk Armor: Advanced version of Shadow Armor. Causes more absolute damage. *Absolute Damage*
- Advanced Reflect: Warlock Buff. Reflects back 90% of damage back to opponent. (35% probability)

Dim Haze Series- Active
Contains skills useful for disrupting an opponent’s attacks or reducing their healing capabilities.

Slumber: Puts an opponent to sleep. Gives Sleep status to one target.
Wheel Bind: Gives target an HP potion delay. Causes 5 second HP potion delay.
Mirage: Reduces your aggro from up to 4 monsters around you. (Does not require a weapon)
Deep Slumber: Puts 3 targets to sleep simultaneously.[/SIZE][/FONT]

================================================== ===

Cleric Skills

Since we won’t be making Cleric our main build, we will not level many skills that a Cleric normally would (attacks, buffs, all passives, etc..). The only buffs that would stay on other players upon switching to Warlock Rod are physical and magical defense buffs. STR and INT buffs disappear as soon as a Cleric Rod is unequipped. Because of this, it’s best to save time and not get the extra SP. I like to call this, ‘The Selfish Cleric’. ;D


Divine Creed- Passive
Increases magical damage done by attacks in the Cardinal Praise Series and the Sacrifice Series. We will need this to boost damage on our Offering skill.


- Heavenly Rage: Increases damage done by attacks in the Cardinal Praise Series and the Sacrifice Series.

Mental Culture- Passive
Required passive for useful skills.

- Faith: increases amount of HP healed through healing spells.

Mortal Recovery- Active
Absolute Damage attacks that will aid in killing a target with high defense.

- Over Healing: Hits one target with an Absolute Damage attack. *Absolute Damage*
- Glut Healing: Hits up to 3 targets with an Absolute Damage attack. *Absolute Damage*

Recovery Series- Active
Thes skills will help in both PvP and PvE combat by restoring your HP.

- Healing Cycle: Heals certain amount of HP every second for 16 seconds.
- Healing Orbit: Heals greater amount of HP every second for 16 seconds.

Blessed Recovery Series- Active
VERY important set of skills for this build. Will help protect and replenish health when in battle.

- Bless Spell: Gives you and your party a huge increase in physical and magical defense.
- Recovery: Heals large amount of HP. Can be used on self and other targets.
- Recovery Division: Auto-pot in disguise! This skill will replenish your HP at random intervals.
- Group Recovery: Heals large amount of HP to you and your party.
- Holy Recovery: Heals great amount of HP. Can be used on self and other targets.

Glory Series- Passive
This series is not very important for this build, but it would be if you were making a Cleric. We will only max one passive in order to unlock other skills.
- Charity: A Cleric passive that increases stats when using stat increase buffs, and while using Light Armor + Cleric Rod. Useless for us.

Sacrifice Series- Active
Woohoo! The big daddy attacks. USE WITH CAUTION!

- Offering: HUGE damage , at the expense of 95% of your HP. Cannot be used if HP is lower than 95%. (1 minute cooldown)
- Pure Offering: Makes an even bigger mess while using the same 95% of your HP. (1 minute cooldown)

Saint Prayer Series- Active
VERY important cleric buffs. Can help in obtaining status immunity.
*If kept updated, you will be immune to all status effects around your level without the need of status reduce in jewelry. =)


- Holy Word: Helps build immunity by reducing status effect of various statuses. (Including freezing, burn, shock, etc.)
- Holy Spell: Reduces status effects at greater values at a time. Everyone in your party also receives this buff.


================================================== ===



Equipment and Stat Distribution


Gear:
Well, why not Light Armor, you ask? Simply put, nukes will damage you more than physical attacks will, and by increasing your magical defense through robes, you will last more in combat when fighting a nuker. Remember, you have a 15 second potion use delay, so you’re trying to get hit as least you can and as low as possible. Warlock skills are also a huge MP drain, and wearing robes will aid you by not consuming as much MP while using your skills.

Remember, Euro defense is very different than Chinese. A Chinese nuker is able to wear Light Armor (or Protector) because they do not have a pot delay, so while nukes may hit them hard their fast potting will replenish their health in about 1-3 seconds. A Euro Int, however, does have a pot delay and even though an Int character already has magical defense (because of INT stat distribution) a nuke will damage you slightly more in Light Armor making it difficult to regain full HP after getting nuked, while with Robes you will get hit for slightly less therefore be able to get full health faster from a single HP potion.


Weapons:

Warlock Rod and Cleric Rod. Pretty self- explanatory. =) Shield can be used with both, so it gives you extra protection.

Make sure both Warlock Rod and Cleric Rod have a high magical attack percent, preferable one above 50%. A higher percent means more damage and more HP healed with Cleric healing spells which heal extra amounts of HP depending on the magical % of the Cleric Rod.


Stat Distribution:

The recommended stat point distribution for this build is being PURE INT. While a hybrid build may have more survivability, it sacrifices the extra power that could be used for faster killing.

This is definitely not a STR build, unless Warlock or Cleric are used as sub-masteries for a STR-based build. (To avoid any confusion) =)


================================================== ===

Scenarios and Strategies

There are many different techniques and combinations you can use to fight other players. Below is a list of a few useful techniques when fighting other Euro players.
Rogue:
A rogue stealths and you are alone standing. If it's a dagger rogue, there is a 99% chance that he/she will attack first with Prick. The skill is so slow that you have time to stun them in the middle of the animation. If you don't kill them before stun wears off, you probably won't win. If the rogue is using crossbow, just hope that they are dumb enough to appear close enough to you so you can stun them during their strongest attack. Luckily, most rogues are cocky so they will most likely be in range for a stun.

Wizard:
Against a wizard who is invisible, the strategy is pretty much the same. Wait until they appear and stun them. 2 DoTs and a nuke should bring them down. The only way you can lose is if you get affected by fear. Luckily, most wizards only care about big damage numbers and won't bother to level up fear much. Holy Ward will resist and you will win.
Warriors:
Against warriors, there is a 99% chance they will cast their buffs and rush you with Sprint Assault. While they are buffing, that is your chance to activate Reflect. If Sprint Assault stuns you, there is a 90% chance they will use their attack that consumes their HP(They will use regardless if stuns you or not). There isn't much you can do besides hope you block the hit(s) and survive. Hopefully you managed to inflict some damage unto them with Reflect. If Sprint Assault didn't stun you, stun them. Debuff them, cast 2 DoTs, and nuke. Be sure to use Vampire Touch during the fight in anticipation of a critical.

Bards:
Against bards, stun and kill them.

Warlocks:
Against other warlocks, play smart and fast. Be sure to stun them first or you may never have the chance to attack again..

Clerics:
Against clerics, they will most likely have Holy Word/Holy Spell maxed at their level so debuffs will be useless. Stun them and cast your DoTs so they will never be able to cast Offering. Nuke them until they are dead.
Euros with Cleric sub/ Chinese with Holy Word/Spell:
Even though they will most likely be immune to your de-buffs, they can still be cursed and nuked. Wheel Bind is still functional and will make your opponent die quicker. Use your stuns carefully because they’ll be your only method of interrupting attacks.
Against Chinese characters:
Strategies to fight Chinese characters is all the same- stun, debuff, curse, nuke, repeat. Interrupt their attacks with your stuns and sleep.